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Airship 1.0 marries Kubernetes and OpenStack for 5G’s good

In Denver, Colo., at Open Infrastructure Summit, formerly the OpenStack Summit, the OpenStack Foundation announced that Airship 1.0, a set of open-source tools for automating cloud provisioning and management, has been released. Airship provides a declarative framework for defining and managing open infrastructure tools and their underlying hardware. These tools include OpenStack for virtual machines, Kubernetes for container orchestration, and Metal-as-a-Service (MaaS) for bare metal, with planned support for OpenStack Ironic.
By design, Airship has four goals:
- Use a declarative architecture: Sites are declared using YAML. This includes both hard assets such as network configuration and bare-metal hosts as well as soft assets like Helm charts, their overrides, and container images. You manage the document and Airship implements it.
- A single workflow for life-cycle management: We needed a system with predictable life-cycle management at its core. This meant ensuring we had one workflow that handled both initial deployments and future site updates. In other words, there should be virtually nothing different when interacting with a new deployment or providing an update to an existing site.
- Containers are the only unit of software delivery: Containers are the unit of software delivery for Airship. Everything is a container. This allows us to progress environments from development, to testing, and finally to production with confidence.
- Flexible for different architectures and software: Airship is delivering environments both very small and large with a wide range of configurations. We use Airship to manage our entire cloud platform, not just OpenStack.
While Airshop will make complex infrastructure cloud building easier for everyone, job one is to build a robust delivery mechanism for organizations that need to embrace containers as the new unit of infrastructure delivery at scale. Specifically, that means telecoms, such as one of Airship’s primary builder: AT&T.
Airship will make it easier to deliver 5G infrastructure programs, such as: Software Defined Networks (SDN), Virtual Network Functions (VNFs), Virtualized Evolved Packet Core (vEPC), Virtualized Radio Access Network (VRAN) backhaul, traffic shaping services, customer usage tracking, smart voicemail, video streaming, and consumer-facing services.
Starting from bare metal, Airship will let companies manage your software-defined infrastructure life-cycle with a production-grade Kubernetes cluster working in concert with OpenStack Helm-deployed artifacts. It does this by enabling sysadmins to manage their infrastructure deployments and life-cycle through declarative YAML documents. Thus, Airship can handle both your initial deployments and their updates.
This isn’t just a batch of half-baked code. Ryan van Wyk, AT&T’s assistant vice president of Network Cloud Software Engineering, said: “AT&T has been using Airship in our production network since last December.” AT&T is powering its 5G rollouts on an Airship-based, containerized OpenStack cloud.
AT&T isn’t the only one deploying Airship. Matthew Johns, SUSE‘s product and solutions marketing manager, said: “We are already using Airship for life cycle management as a key part of our plans for future releases of SUSE OpenStack Cloud. As active contributors to OpenStack, we are also active in the Airship community and part of that means making open source easier. Airship helps us do that.”
Finally, Ericsson is demoing a virtualized Radio Access Network (VRAN) on an Airship-based containerized OpenStack cloud
Want to see it for yourself? You can download Airship 1.0 or run a trial version of Airship for a single node on Ubuntu Linux.
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How Apple’s Vision Pro Works With Prescription Glasses

There are a few caveats that are worth bearing in mind — and questions that Apple is yet to answer. Something users with less-than-perfect eyesight will have to remember is that the ZEISS Optical Inserts for the Vision Pro will be sold separately, rather than bundled with the cost of the headset itself. Apple hasn’t said exactly how much that’ll cost yet, but it looks like an unavoidable expense — on top of the already eye-wateringly expensive headset itself — since wearing Vision Pro while also wearing regular eyeglasses is a non-starter.
The other question is whether there’ll be inserts for every vision correction out there. Given Apple and ZEISS are effectively making a set of eyeglasses, just without the frame to hold them together, it seems likely that the inserts will be able to correct regular distance vision and near vision, along with astigmatism. Still, anybody with particularly unusual corrective lens requirements may want to wait to see if their issues are on the list of those Vision Pro Optical Inserts can fix.
What’s admirable, at least, is that Apple is addressing corrective vision from day one. Arguably one of the (many) reasons that Google Glass failed, for instance, was Google’s tardiness to offer prescription lenses until long after it began selling the headsets. Considering those who already wear prescription glasses are an obvious audience to court with smart glasses technology, getting them onboard from the outset seems a common-sense strategy.
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Hideo Kojima Is Bringing Death Stranding Director’s Cut To Mac

Kojima mentioned, “We are now entering a new era of gaming on the Mac.” The designer, known for his work on the “Metal Gear” series, praised the rendering pipeline and the graphical fidelity courtesy of MetalFX Upscaling tech. Circling back to the game, “Death Stranding: Director’s Cut” will be available for pre-order soon and is slated for a release later this year.
A Director’s Cut of the game was released for the PlayStation 5 in 2021, following the game’s original debut in 2019 for the PlayStation 4 and a Windows arrival in 2021. Players take the role of a porter, with the appropriately Kojima-esque tongue-in-cheek name of Sam Porter Bridges, in the game set in a post-apocalyptic world rife with violent scavengers and supernatural beings.
At WWDC, Apple also introduced a new Game Mode in macOS Sonoma, once again sending the message that the company is serious about gaming. This mode lowers the latency for console controllers and also limits background tasks to prioritize CPU and GPU resources for the game,
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10 Essential Apple CarPlay Apps You Should Download Right Now

If you drive an electric vehicle (EV) or a plug-in hybrid, knowing where the nearest charging station is can be as important as knowing where to fill up. Unlike fuel stations, charging stations don’t usually have big neon signs you can see from the highway, so you’ll need another solution.
If you’re a member of a particular EV charging network, like ChargePoint, you can use their app through CarPlay to find only those chargers. Depending on where you are, your usual charging network may not be available, that’s where PlugShare comes in. It looks for all publicly available charging stations in your area, from a number of providers. You’ll see all of the chargers from your usual network, but you’ll also see everything else.
If you’ve used public charging stations before, you might already have a payment method on file. In that case, just drive to the charger you want and plug in. If not, you can store a payment method in the PlugShare app and handle payments seamlessly through CarPlay. In addition to keeping you charged up day to day, PlugShare also has an option to plan a road trip and save the trip in your profile. Then when you’re ready to depart, PlugShare will determine the best route with chargers laid out along the way.
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