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Black Panther star Chadwick Boseman, 1976-2020

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Enlarge / Wakanda forever! Chadwick Boseman’s rising star shot into the stratosphere when he took on the role of T’Challa in Black Panther (2018).

Actor Chadwick Boseman, best known for his starring role in Marvel’s blockbuster movie Black Panther (2018), has died from complications related to a four-year battle with colon cancer. Reactions on Twitter began with shock and disbelief and quickly progressed to a collective outpouring of grief and heartfelt condolences to Boseman’s family.

One reason the news came as such a shock is that Boseman kept his illness quiet since his diagnosis in 2016—the same year Captain America: Civil War (which introduced his character) was released. Principal photography for Black Panther began in January 2017, just after his diagnosis. It was a physically demanding role, but you’d never know it from Boseman’s performance. He continued to work—filming Avengers: Infinity War, Avengers: Endgame, 21 Bridges, and Da 5 Bloods—between surgeries and chemotherapy treatments, as his Stage III colon cancer gradually progressed to Stage IV. His final film will be the Netflix adaptation of August Wilson’s play Ma Rainey’s Black Bottom, currently in post-production.

“A true fighter, Chadwick persevered through it all, and brought you many of the films you have come to love so much,” Boseman’s family said in a statement. “From Marshall to Da 5 Bloods, August Wilson’s Ma Rainey’s Black Bottom and several more—all were filmed during and between countless surgeries and chemotherapy. It was the honor of his career to bring King T’Challa to life in Black Panther.”

Boseman’s acting career began with TV roles on shows like Third Watch, Law & Order, and CSI: NY. He snagged his first starring film role portraying pioneering baseball star Jackie Robinson in the 2013 biopic 42. The official Twitter account for Major League Baseball tweeted: “We are devastated by the tragic loss of Chadwick Boseman. His transcendent performance in 42 will stand the test of time and serve as a powerful vehicle to tell Jackie’s story to audiences for generations to come.”

Thomas Tull, who produced 42, offered his own remembrance:

Chadwick was a force of nature full of abundant talent and strong spirit. Tonight all baseball teams are wearing 42 to honor Jackie Robinson, and today marks the anniversary of Dr. King’s iconic I Have a Dream speech. Chad was special, he played Jackie Robinson with respect and reverence for the legacy of a man who changed the world. Chad was kind and genuine, I will miss him dearly and I will never forget him. My heart goes out to his wife and family.

Boseman played an NFL draft prospect opposite Kevin Costner in the 2014 film Draft Day and starred as James Brown in Get On Up that same year. In 2017, he starred in the biopic Marshall, playing Thurgood Marshall, the first African American Supreme Court justice; the film focused on one of the first cases of the justice’s long legal career, the State of Connecticut v. Joseph Spell.

But it was Black Panther that shot this rising star into the stratosphere. Black Panther grossed a whopping $1.3 billion worldwide—the highest-grossing film by a black director and the ninth-highest-grossing film of all time—and became the first MCU movie to win multiple Oscars (Best Costume Design, Best Original Score, and Best Production Design). It was nominated for Best Picture, although it didn’t win. By those merits, Black Panther represents the pinnacle of mainstream achievement for black filmmakers in Hollywood (thus far), and it was Boseman’s electrifying performance as T’Challa that anchored the entire film.

Among those offering remembrances were Chris Evans, Chris Hemsworth, Brie Larsen, Mark Ruffalo, Ryan Reynolds, Denzel Washington, Lena WaitheJohn Boyega, Don Cheadle, Ava DuVernay, Taika Waititi, Jordan Peele, Dwayne Johnson, Sterling K. BrownJoe Biden, Kamala Harris, Cary Elwes, and many others.

Here’s Kevin Feige, President, Marvel Studios & Chief Creative Officer, Marvel:

Chadwick’s passing is absolutely devastating. He was our T’Challa, our Black Panther, and our dear friend. Each time he stepped on set, he radiated charisma and joy, and each time he appeared on screen, he created something truly indelible. He embodied a lot of amazing people in his work, and nobody was better at bringing great men to life. He was as smart and kind and powerful and strong as any person he portrayed. Now he takes his place alongside them as an icon for the ages. The Marvel Studios family deeply mourns his loss, and we are grieving tonight with his family.

Robert A. Iger, Executive Chairman and Chairman of the Board, The Walt Disney Company, also quickly released a statement:

We are all heartbroken by the tragic loss of Chadwick Boseman—an extraordinary talent, and one of the most gentle and giving souls I have ever met. He brought enormous strength, dignity and depth to his groundbreaking role of Black Panther; shattering myths and stereotypes, becoming a long-awaited hero to millions around the world, and inspiring us all to dream bigger and demand more than the status quo. We mourn all that he was, as well as everything he was destined to become. For his friends and millions of fans, his absence from the screen is only eclipsed by his absence from our lives. All of us at Disney send our prayers and heartfelt condolences to his family.

A sequel to Black Panther is currently in development at Marvel, with director Ryan Coogler back at the helm, scheduled for a May 6, 2022, release. Clearly the role of T’Challa will need to be recast, although it’s hard to imagine who could fill Boseman’s shoes. It’s just one of many likely future roles we’ll now never get to see. Rest in power, king.

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Why Transformers now look like a big bunch of gears and car parts

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Enlarge / How did one of the rarest 911s end up becoming a Transformer?

Stef Schrader

“I didn’t know what car Mirage was going to be at first,” said Steven Caple Jr., director of Transformers: Rise of the Beasts. “Where I’m from, in Cleveland, Ohio, I’d never even been in a Porsche before,” he continued. “My actual first introduction to Porsche was Bad Boys I, so shout out to Michael Bay—that’s all I really had.”

Caple admitted in a panel during Austin’s South by Southwest festival that the star car of the beloved action film Bad Boys inspired him to make Mirage a classic Porsche in the upcoming film. Mirage is a bit of a rebel himself, and the callback to the classic buddy-cop movie just felt right.

Fortunately, extraterrestrial Autobots won’t be tempted to pull over in any sketchy places to debate the merits of in-car snacking, but this does mean they have bigger nemeses that necessitate transforming into giant robots to handle. It can be more complicated than you’d expect to make a cool Porsche into an Autobot film star, though—in fact, Porsche has a whole team that helps Hollywood studios get just the right car on the silver screen. Here’s how it all comes together.

Character development

It starts with a character. Filmmakers have a certain look and vibe in mind when a new Transformer is “cast,” so to speak. Mirage is a bad boy with an attitude, and the film, set in 1994, is meant to be a sequel to Bumblebee. That made Caple think of the 1994 911 Turbo from Bad Boys.

“I was born in the ’80s, and I was a kid in the ’90s… this is the era when I grew up,” Caple explained. “This movie is like a time capsule to me.”

“You get to ’94, and everything started to change—from the wardrobe to the culture to the music to the cars,” he continued. “You start to step away from square-bodied cars and say, ‘hello curves.'”

You probably have to be pretty into your Porsches to spot that this is a 3.8 RS and not a 911 Turbo.
Enlarge / You probably have to be pretty into your Porsches to spot that this is a 3.8 RS and not a 911 Turbo.

Stef Schrader

The “casting” choice of the 964-era 911—a car that was dramatically smoother and more streamlined than any 911 before it—is a callback for the current Transformers series, given that Bad Boys was Michael Bay’s feature-length directorial debut. Yet Mirage has always been portrayed as an upper-crust member of Autobot society, so it makes sense that the Transformers team picked an even rarer 964-generation Porsche to portray him: a 1993 911 Carrera RS 3.8.

“When I was designing the character, it started there,” Caple said. “I talked to Owen [Shively] and the team at Porsche and said… he’s going to be an outlaw. He’s going to be a rebel. Going to be flashy. Very confident, but smooth.”

That’s when Porsche suggested looking into the 911 Carrera RS 3.8.

The Carrera RS 3.8 uses the same wider body shape as Bad Boys‘ 911 Turbo, but it was a homologation specially produced to legalize the Carrera RSR race car with a host of lightweight parts and a hardcore aerodynamic package designed for track domination. Porsche only ever made 55 RS 3.8s, according to Total 911, making it an exceptionally rare ride. In other media and toys in the past, Mirage has been a Ferrari and a Formula 1 car, so an ultra-rare Porsche feels like a solid fit.

While many of us associate the Transformers series with the heavy use of CGI, the filmmakers still need to source real cars to use for many of the shots—and Porsche has a whole team dedicated to helping filmmakers place just the right car into film and television projects.

Owen Shively, from that early ideation conversation Caple mentioned, is the CEO of RTTM Agency, Porsche Cars North America’s exclusive representative when it comes to entertainment partnership requests like this. When Porsche needs someone to arrange a specific car for a new film or TV project, Shively’s agency is where they turn.

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Link as MacGyver: Tears of the Kingdom demo shows new material-crafting abilities

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For a major game that was first announced nearly four years ago and is set to launch in less than two months, we’ve seen remarkably little gameplay footage from The Legend of Zelda: Tears of the Kingdom beyond some very sparse trailers. Nintendo set out to partially fix that today, releasing a new video in which Zelda producer Eiji Aonuma showed off some of Link’s new abilities in a guided 10-minute gameplay presentation.

The most impactful new ability on display was called “Fuse,” which lets Link put together two disparate objects to create a new one with a brand-new effect. In the simplest example of this, Aonuma fused together a basic tree branch (which breaks incredibly easily even during simple fights) with a rock, creating a makeshift hammer with a lot more power and durability.

Enlarge / Tree branch + boulder = makeshift hammer.

Unlike in Breath of the Wild, where Link had to hunt for the most powerful weapons, the focus here will be on creating those weapons from component parts, Aonuma said. Fusing a long stick with a pitchfork can give you a longer attack range, for instance, and fusing various materials to arrows can create useful side-effects like freezing powers or a homing capability.

Fusion can also be used more defensively; Aonuma attached a mushroom to his shield, leading to an enemy-blinding explosive dust cloud when he blocked an attack. “Even if you struggle with combat, you can take down enemies using similar methods,” Aonuma said.

Attaching a fan to some logs to make an ersatz airboat.
Enlarge / Attaching a fan to some logs to make an ersatz airboat.

The ability to put different objects together extends beyond combat, too. A new “ultrahand” ability (named in an apparent nod to an antique Japanese Nintendo toy) let Aonuma stick together three logs to craft a raft and add two self-powered fans to create a kind of airboat. Aonuma noted that the car and flying machine Link rode in previous Tears of the Kingdom trailers were similarly constructed from individual parts in the game world and not inserted wholesale by the developers.

Other abilities shown in the brief gameplay demonstration highlighted Tears of the Kingdom‘s verticality. An “Ascend” ability, for instance, lets Link climb right through any ceiling above his head to the floor above, a method that even works in caves or with small ridges overhanging from cliff faces.

To reach the “sky islands” floating high above Link, Aonuma also showed off a “Recall” ability to reverse the movement of a large asteroid-like block that had fallen from the sky, using it as a kind of elevator. Aonuma said this was just one of many ways to get to these far-off islands in the sky.

Link glides through the sky, getting a panoramic view before diving into a river on the ground.
Enlarge / Link glides through the sky, getting a panoramic view before diving into a river on the ground.

But enemies can also use wind-based weapons to blow Link off the edges of these sky islands, forcing him into a paratrooper-without-a-plane-style skydive. In the demo, Aonuma guided Link’s descent as the ground quickly approached, ending with a dramatic dive into a river.

Aonuma stressed that he would “run out of time” if he discussed all the new features in Tears of the Kingdom, which he said has now completed all development work. Based on what was shown today, though, it looks like the game should lead to the kind of player experimentation and clever puzzle solving that could give Tears of the Kingdom a long life with tinkerers and content creators well past the “end” of the game’s story.

Listing image by Nintendo

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Wii U and 3DS eShops close down later today, risking hundreds of unique games

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Enlarge / Your last chance to buy individual games for the Wii U and 3DS—assuming you have credits in your wallet account—arrives tonight.

Only a few hours remain for anyone who wants to buy games from the eShops for Nintendo’s Wii U and 3DS.

As it promised more than a year ago, Nintendo is shutting down those digital storefronts tonight at 8 pm Eastern, after previously halting the ability to add eShop funds in May 2022. After today, you can still download or re-download any titles you’ve previously bought from those shops, though that can obviously change in the future. Closing the eShops means that roughly 1,000 digital-only games will no longer be accessible, according to research by VGC, including 335 Virtual Console games that aren’t available through the Nintendo Switch Online service.

These kinds of sweeping moves, while perhaps understandable from a business perspective, pose a serious danger to the preservation of many games in the systems’ libraries. As Ars detailed earlier this month, video game preservationists are hamstrung by laws and regulations around remote access to DRM-protected work, even if it’s kept by research-driven organizations. Nintendo is one of many organizations that, through the Entertainment Software Association, lobbies to prevent libraries from offering legal access to archived games.

Today’s shutdown also marks the end of Nintendo’s Virtual Console, which allowed for the purchase of individual games from Nintendo’s catalog without a subscription. The Console was killed on the original Wii in 2019, and Nintendo does not intend to offer it on the Switch, noting in an FAQ about the eShop shutdown that it currently has “no plans to offer classic content in other ways” (since removed, but archived here). It has, however, offered a website on which you can “Bring back your gaming memories” of 3DS and Wii U titles you’ve purchased and played.

The Completionist’s explanation of how he spent nearly a year buying every available 3DS and Wii U game before today’s shutdown.

If you’re wondering what it would take to buy every game on the eShop, somebody already did that. The Completionist, aka Jirard Khalil, downloaded 1.2TB of Wii U and 267GB of 3DS games, taking 328 days and costing $22,791. “Since the industry started, we run a daily risk of losing games forever,” Khalil tells viewers in the video. “That’s why this matters.” Khalil is donating the consoles and storage containing all the games to the Video Game History Foundation and will host a Preserved Play fundraiser for the foundation April 15-16 on his Twitch channel.

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