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Ericsson predicts eight 5G smartphones by mid-2019

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(Image: Ericsson)

Ericsson has predicted that there will be eight or more 5G smartphones by mid-2019 — six using mid-band spectrum to launch by April, and two or more millimetre-wave (mmWave) 5G smartphones by July.

Revealed in the Ericsson Mobility Report: November 2018, the networking giant added in its forecast that there will be one mid-band and one mmWave fixed-wireless outdoor device, along with four mid-band and five mmWave indoor customer premises equipment (CPE) pocket routers, by December this year.

In total by December 2019, Ericsson is predicting that there will be seven or more mid-band 5G smartphones, two or more mmWave 5G smartphones, and one or more low-band 5G smartphones.

Oppo, ZTE, Motorola, and LG are among those who have already announced a 5G smartphone for 2019.

By the end of next year, Ericsson said there will likely also be three mid-band 5G PCs and one mmWave 5G PC; three mid-band and three mmWave fixed-wireless outdoor devices; four mid-band CPE/indoor routers and five mmWave CPE/indoor routers; and one mid-band and one mmWave industry 5G devices.

Read also: 5G smartphones cheat sheet (TechRepublic)

“For smartphones, we forecast a strong line-up for Q2 2019. At this point, it is difficult to accurately predict release timing or number of vendors, but second-generation chipsets are expected by the end of 2019, which will enable more 5G-capable devices with enhanced architectures and lower power consumption,” Ericsson said.

“Modules for laptops and industrial applications are expected within the same time frame … 5G will take off in 2019, and 2020 will be the year in which 5G enters the mass market. At this point in time, third-generation chipsets will have been introduced and a large number of devices will be available.”

By the end of 2024, Ericsson is projecting 5G to cover more than 40 percent of the world’s population and over 1.5 billion 5G subscriptions — 17 percent of all mobile subscriptions.

“There is strong momentum in the global 5G market. In the United States, one of the major communications service providers launched a 5G home internet service at the beginning of October, and all four of the country’s major service providers have publicly announced that they will begin providing 5G services between late 2018 and mid-2019,” the report said.

“Other markets expecting significant 5G subscription volumes early include South Korea, Japan, and China. In Europe, some spectrum auctions have already been held, and others will take place over the next few years. The first commercial 5G subscriptions in the region are expected in 2019.”

Ericsson added that fixed-wireless 5G deployments will likely continue to remain relevant, as half of all households across the globe do not have a fixed-line connection.

“Given the current speed and capacity of cellular networks with LTE and its evolution to 5G, there are opportunities for operators to deliver broadband services to homes and small and medium-sized enterprises economically using FWA,” it said.

In total, by the end of 2018 there will be 5 billion smartphone subscriptions, Ericsson said. LTE subscriptions are predicted to reach 5.4 billion by the end of 2024, making up 60 percent of all mobile subscriptions.

Across the Internet of Things (IoT), Ericsson said connections will reach 4.1 billion by 2024 across both narrowband IoT (NB-IoT) and Cat-M1 networks.

“Of the 4.1 billion cellular IoT connections forecast for 2024, North East Asia is anticipated to account for 2.7 billion — a figure reflecting both the ambitions and size of the cellular IoT market in this region,” Ericsson said.

Around 85 cellular-based IoT networks using Cat-M1 and NB-IoT have been announced across the globe, according to Ericsson.

“Both technologies are being deployed to complement each other across regions worldwide. Large-scale deployments, and the resulting high-volume chipsets, are expected to continue to reduce chipset prices. This is leading to further acceleration of the growth in cellular IoT connections,” it said.

Ericsson last month called 5G a “commercial reality” in its Q3 earnings report, with the Swedish networking giant planning to “continue to invest to secure 5G leadership” with enhanced mobile broadband and fixed-wireless as the first use cases.

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The Feature That You Likely Didn’t Know Your iPhone Camera Had

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If you’ve ever wanted to take photos while recording video without having to resort to screen captures of video stills, Apple has something for that in almost all of the new phones it’s released since September 2019. QuickTake is a built-in and easy-to-use feature that lets you record video and snap pictures using the same device, with no need to switch between camera modes or download any additional camera apps.

There’s a small catch, however. While the process is very simple when you know how to turn it on, it may affect the overall quality of your photos. In essence, if your photo settings are adjusted for higher-quality images, those settings won’t carry over to video. And since QuickTake uses video camera sensors rather than the regular ones, there’s not much you can do to change that. Newer iPhone models do support up to 4K video, which could yield better results.

Regardless, whatever your reasons for wanting to take photos while simultaneously recording video with your iPhone may be, it’s a very simple process.

How to use QuickTake

Making use of your iPhone’s QuickTake feature doesn’t require any special setup or settings changes — it’s already part of the default Camera app so long as you’re using iOS 13 or newer.

  1. Open the Camera app and leave it on the default Photo mode. You should see “Photo” highlighted in yellow, just above the Shutter Button.
  2. When you’re ready to record, press and hold the Shutter Button to begin recording video. Recording will stop if you release the Shutter Button.
  3. Slide your finger from the Shutter Button over to the Lock icon in the bottom-right corner of the screen (where the button for swapping between front- and rear-facing cameras normally is).
  4. The Lock icon will change to a small Shutter Button, and the video recording button will change to the regular recording icon. At this point, your iPhone will continue to record video if you remove your finger from the screen.
  5. While your video is recording, tap the small Shutter Button in the bottom-right corner of the screen to take photos.
  6. Tap the recording button (it will look like a Stop button while recording) to stop taking video.

The QuickTake video you’ve recorded and all of the photos you snapped will appear in your Photos app. Due to videos being added to the Photos app once recording stops (rather than when it starts), the new video will appear after your QuickTake photos.

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The Science Behind The Deadly Lake

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A buildup of carbon dioxide gas is not uncommon for crater lakes, with many of them occasionally releasing bubbles of it over time. Volcanic activity taking place below the Earth’s surface (and below the lake itself) will cause gasses to seep up through the lakebed and into the water. Something that generally isn’t a concern as deeper, colder water is able to absorb substantial amounts of carbon dioxide, but if the concentration gets too dense it can create bubbles that float up to and burst on the surface of the water.

This in itself is common, and the volume of carbon dioxide usually released in this manner will dissipate into the air quickly. However, it’s theorized that Lake Nyos had been amassing an uncharacteristically large amount of gas due to a combination of factors like location, local climate, overall depth, and water pressure. Once that buildup had been disturbed, it all came rocketing out.

Whether it was due to a rock slide, strong winds, or an unexpected temperature change throwing off the delicate balance is still unknown. But whatever the catalyst was, it caused the lower layer of deep, carbon-infused water to start to rise. Which then began to warm up, reducing its ability to contain the gas. The resulting perpetual cycle of rising waters and gasses creates the type of explosion you might see after opening a carbonated beverage after it’s been shaken vigorously.

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The Super Nintendo’s Secret Weapon

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The Super Nintendo featured seven different video rendering modes, each offering a different level of display detail, shown in one to four background layers. Most of the Super Nintendo’s games utilized Mode 1, which could display 16-color sprites and backgrounds on two layers plus a 4-color sprite on a third layer. This little trick was the key to the parallax scrolling effect you’d see in games like “Super Mario World,” where background elements would scroll at different rates from foreground elements.

Mode 7, however, was the only one of these display modes that permitted advanced visual effects. In a nutshell, Mode 7 allows the Super Nintendo to take a 2D image and apply 3D rendering effects to it, such as scrolling, curving, stretching, and more. By switching to Mode 7, games could transform one of their background layers into an independently moving image, which could be used for gameplay modifications and simple spectacle. Plus, with a bit of creative warping, a 2D image could be changed into a pseudo-3D view, having 2D sprites move around in a flat 3D space. It’s kind of like rolling a ball on a treadmill.

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