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Facebook confirms it’s building augmented reality glasses – TechCrunch

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“Yeah! Well of course we’re working on it,” Facebook’s head of augmented reality Ficus Kirkpatrick told me when I asked him at TechCrunch’s AR/VR event in LA if Facebook was building AR glasses. “We are building hardware products. We’re going forward on this . . . We want to see those glasses come into reality, and I think we want to play our part in helping to bring them there.”

This is the clearest confirmation we’ve received yet from Facebook about its plans for AR glasses. The product could be Facebook’s opportunity to own a mainstream computing device on which its software could run after a decade of being beholden to smartphones built, controlled and taxed by Apple and Google.

This month, Facebook launched its first self-branded gadget out of its Building 8 lab, the Portal smart display, and now it’s revving up hardware efforts. For AR, Kirkpatrick told me, “We have no product to announce right now. But we have a lot of very talented people doing really, really compelling cutting-edge research that we hope plays a part in the future of headsets.”

There’s a war brewing here. AR startups like Magic Leap and Thalmic Labs are starting to release their first headsets and glasses. Microsoft is considered a leader thanks to its early HoloLens product, while Google Glass is still being developed for the enterprise. And Apple has acquired AR hardware developers like Akonia Holographics and Vrvana to accelerate development of its own headsets.

Mark Zuckerberg said at F8 2017 that AR glasses were 5 to 7 years away

Technological progress and competition seems to have sped up Facebook’s timetable. Back in April 2017, CEO Mark Zuckerberg said, “We all know where we want this to get eventually, we want glasses,” but explained that “we do not have the science or technology today to build the AR glasses that we want. We may in five years, or seven years.” He explained that “We can’t build the AR product that we want today, so building VR is the path to getting to those AR glasses.” The company’s Oculus division had talked extensively about the potential of AR glasses, yet similarly characterized them as far off.

But a few months later, a Facebook patent application for AR glasses was spotted by Business Insider that detailed using “waveguide display with two-dimensional scanner” to project media onto the lenses. Cheddar’s Alex Heath reports that Facebook is working on Project Sequoia that uses projectors to display AR experiences on top of physical objects like a chess board on a table or a person’s likeness on something for teleconferencing. These indicate Facebook was moving past AR research.

Facebook AR glasses patent application

Last month, The Information spotted four Facebook job listings seeking engineers with experience building custom AR computer chips to join the Facebook Reality Lab (formerly known as Oculus research). And a week later, Oculus’ Chief Scientist Michael Abrash briefly mentioned amidst a half-hour technical keynote at the company’s VR conference that “No off the shelf display technology is good enough for AR, so we had no choice but to develop a new display system. And that system also has the potential to bring VR to a different level.”

But Kirkpatrick clarified that he sees Facebook’s AR efforts not just as a mixed reality feature of VR headsets. “I don’t think we converge to one single device . . . I don’t think we’re going to end up in a Ready Player One future where everyone is just hanging out in VR all the time,” he tells me. “I think we’re still going to have the lives that we have today where you stay at home and you have maybe an escapist, immersive experience or you use VR to transport yourself somewhere else. But I think those things like the people you connect with, the things you’re doing, the state of your apps and everything needs to be carried and portable on-the-go with you as well, and I think that’s going to look more like how we think about AR.”

Oculus Chief Scientist Michael Abrash makes predictions about the future of AR and VR at the Oculus Connect 5 conference

Oculus virtual reality headsets and Facebook augmented reality glasses could share an underlying software layer, though, which might speed up engineering efforts while making the interface more familiar for users. “I think that all this stuff will converge in some way maybe at the software level,” Kirkpatrick said.

The problem for Facebook AR is that it may run into the same privacy concerns that people had about putting a Portal camera inside their homes. While VR headsets generate a fictional world, AR must collect data about your real-world surroundings. That could raise fears about Facebook surveilling not just our homes but everything we do, and using that data to power ad targeting and content recommendations. This brand tax haunts Facebook’s every move.

Startups with a cleaner slate like Magic Leap and giants with a better track record on privacy like Apple could have an easier time getting users to put a camera on their heads. Facebook would likely need a best-in-class gadget that does much that others can’t in order to convince people it deserves to augment their reality.

You can watch our full interview with Facebook’s director of camera and head of augmented reality engineering Ficus Kirkpatrick from our TechCrunch Sessions: AR/VR event in LA:

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The MacBook Pro will soon get a resolution bump, macOS beta suggests

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Enlarge / The 2019 16-inch MacBook Pro.

Samuel Axon

The seventh beta of macOS Monterey contains what appear to be references to new screen resolutions suitable for the MacBook Pro line, as discovered by MacRumors.

In a list of supported graphics resolutions within macOS, there are two new resolutions: 3,456 by 2,234 and 3,024 by 1,964. Each carries a “Retina” marker, which Apple typically only applies to its own devices’ screens.

The aspect ratio for these new resolutions is very close to the current aspect ratios on the MacBook Pro computers sold today, but they’re lower than what we currently see in the iMac line, suggesting that they aren’t for Apple’s desktops. Further, the numbers fit nicely with a move to true 2x Retina, as opposed to the scaling approach presently used for Retina displays.

It is possible that this is a mistake, but the timing is convenient. macOS Monterey is expected to launch this fall alongside new MacBook Pro models featuring custom-designed Apple silicon that would be faster successors to Apple’s much-lauded M1 chips found in lower-end Macs and the most recent refresh of the iPad Pro.

If reports in Bloomberg and elsewhere are to be believed, the new laptops would also include Mini LED displays, which provide better contrast than the display technology currently used in Mac laptops, as well as additional ports like HDMI or an SD card slot. These devices would also drop the Touch Bar, which some users like but others hate, in favor of a return to physical function keys. The 13-inch MacBook Pro would probably see reduced bezels, making it a 14-inch MacBook Pro. (A similar change replaced the 15-inch MacBook Pro with a 16-inch model a couple of years ago.)

So increased screen resolutions join a plethora of other likely changes that would make for the most significant redesign of the MacBook Pro since the first Touch Bar models in 2016.

Leaks have also pointed to an upcoming MacBook Air redesign, but that laptop is unlikely to come until later.

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The Surface Duo’s two-year-old Android OS will be updated sometime this year

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If Microsoft wants to be taken seriously as an Android manufacturer, one of the things it will need to establish is a track record of reliable, on-time software updates. But as the company launches a second generation of the Surface Duo and the company’s first Android phone turns a year old, so far Microsoft has failed to impress.

The Surface Duo 1 shipped in September 2020 with Android 10, which was a full year old at the time, and Android 11 had already launched. The hope was that Microsoft would quickly update the Duo to the latest version of Android, but that never happened. Today the device is still running Android 10, which is now two years old, and Android 12 is about to ship. Microsoft has finally broken its silence about Surface Duo 1 updates, and the company tells The Verge it plans to update the device to Android 11 “before the end of this year.”

Assuming Microsoft follows through on its promise, the company’s $1,400 flagship device will be updated from a two-year-old operating system to a one-year-old operating system. Microsoft committed to three years of updates, and it has been delivering monthly security updates. But this is still worst-in-class update support, especially for the price. Samsung usually rolls out Android to its latest flagship three months after Google’s release, while OnePlus usually takes around a month—Microsoft’s one-year timeframe is really bad.

Microsoft is, at least, communicating. Before, it never really let its customers know when Android 11 would be arriving on the Surface Duo until this latest report, leaving the rumor mill to fill in the gaps. It would be nice to get a timeframe for Android 12 releases, given the latest update will be out any day now. Perhaps Microsoft’s lack of communication was due to the company just not knowing when Android 11 would be done. The Android 10 build that shipped on the original Duo had all sorts of bugs, and the company is clearly having a hard time transitioning to Android.

Perhaps some of Microsoft’s update problems were caused by the Duo 1 originally being designed for a now-canceled mobile resurrection of Windows; Microsoft was essentially forced to switch to Android later in that product’s development life. Unsurprisingly, the Windows-maker didn’t have a lot of Android OS engineers on staff at the time, and Microsoft ended up outsourcing the Duo’s OS development to a company called “Movial.” Microsoft ended up acquiring Movial just two months before the Duo’s release date, which doesn’t sound like ideal timing.

The Duo 1’s Windows DNA resulted in a device with very different underpinnings from a normal Android phone, like a “custom engineered” Microsoft UEFI instead of the normal Qualcomm one. The Duo 2 should have been designed from the start with Android as the target, so maybe things will be better for the sequel?

Listing image by Ron Amadeo

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Windows 11 hits the Release Preview Insider channel as official release nears

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Enlarge / The “official” Windows 11 update, complete with the UI that regular people will see, is now available in the Release Preview channel for Windows Insiders.

Andrew Cunningham

Yesterday, Microsoft released a near-final build of Windows 11 to Windows Insiders in the Release Preview channel, which (as the name implies) is generally the last stop for a major new Windows version ahead of its release to the general public. The official release date for Windows 11 is October 5, but Microsoft is planning to roll it out gradually over the next few months to prevent widespread problems.

The build number in the Release Preview channel is 22000.194, the same version released to the Beta channel on September 16.

While Beta- and Dev-channel builds of Windows 11 are simply downloaded and installed like regular Windows Updates, the version in the Release Preview channel gives you the same upgrade message that will be offered to the public when Microsoft offers the Windows 11 upgrade for their PCs. This includes a system notification that users can click through to learn more about Windows 11’s new features and a special update message in Windows Update that will give you the opportunity to waive the Windows 11 upgrade and stay on Windows 10 (seen above).

Windows 10 can run on pretty much any PC that could run Windows 7 or Windows 8, but Windows 11 comes with stringent new processor and security hardware requirements that severely limit its compatibility. The most important is the CPU requirement, which generally mandates an 8th-generation Intel Core processor (introduced in late 2017) or newer or a 2nd-generation AMD Ryzen processor (introduced in mid 2018) or newer. There are only a handful of exceptions for older processors, including for Microsoft’s own Surface Studio desktop—Microsoft has the full list of Intel and AMD processors available on its documentation site.

If your PC can run it, Windows 11 includes a refreshed user interface, rescued from Microsoft’s failed “Windows 10X” project. The redesign overhauls the taskbar, Start menu, system tray, the Settings app, and Windows Explorer, as well as right-click menus and built-in apps throughout the OS. It also adds some gaming features and improvements to the Windows Subsystem for Linux, though some of these will be backported to Windows 10.

Listing image by Microsoft

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