Apple released iOS 13, the new major version of iOS. This isn’t a groundbreaking release that is going to change the way you use your phone. But Apple has done some tremendous work across the board to improve some low-level features, as well as most Apple apps.
In many ways, iOS 13 feels like a quality-of-life update. In developer lingo, quality-of-life updates are all about refining things that already work. It helps you save a second here, do something more easily there.
I’m going to talk about many of those small refinements, but I want to focus on two things that are going to matter more than the rest — Dark Mode and Apple’s focus on privacy.
Dark Mode is here
At some point, smartphone manufacturers started making bigger phones. And if you don’t want to become blind at night, Dark Mode is a must. It took a while, but it is finally here and it looks great.
Dark Mode on iOS 13 is a system-wide trigger. You can activate it from the Settings app or by opening the Control Center panel and long-pressing on the brightness indicator. And it completely transforms the look and feel of your iPhone.
While some third-party apps have been updated, many developers still have to release updates to make their apps work with this new setting. I hope in six months, you’ll be able to turn on Dark Mode and jump from one app to another without any white interface.
I recommend turning on the automated mode in the settings. iOS uses your current location to time the change with sunset and sunrise — your iPhone goes dark at night and lights up in the morning.
Dark Mode doesn’t just affect apps. Widgets, notifications and other buttons in the user interface become dark. Apple uses pure black, which looks great on OLED displays. And you can optionally dim your custom wallpapers at night.
The privacy hammer
Many geeks have tried iOS 13 over the summer. But it’s going to be a completely different story when tens of millions of people download it this fall. As iOS 13 brings some much-needed changes on the privacy front, it’s going to be nasty for some companies.
Apple is adding more ways to control your personal information. If an app needs your location for something, you can now grant access to your location just once. The app will have to ask for your permission the next time.
Similarly, iOS 13 can tell you when an app has been silently tracking your location in the background with a map of those data points.
Apple is shaming app developers directly by saying “This app has used 40 locations in the background in the past 2 days” and showing you a map. You can turn off location tracking directly in the popup. Facebook is already freaking out and wrote a blog post last week to tell you that it cares about your privacy.
Also, iOS 13 blocks Bluetooth scanning by default in all apps. Many apps scan for nearby Bluetooth accessories and compare that with a database of Bluetooth devices around the world. In other words, it’s a way to get your location even if you’re not sharing your location with this app.
You now get a standard permission popup for apps that actually need to scan for Bluetooth devices. Some apps actually need Bluetooth to communicate with connected devices, initiate peer-to-peer payments with nearby users, etc.
But the vast majority of them have been abusing Bluetooth scanning. To be clear, you can disable Bluetooth scanning and still use Bluetooth headphones. Audio will still be routed to your headphones just fine.
I hope many app developers will review the third-party SDKs that they use. Many ad-supported apps embed code from adtech companies. But they don’t always note that those SDKs are hostile to your privacy.
Finally, Apple is adding “Sign in with Apple.” It is an alternative to “Sign in with Google” or “Sign in with Facebook.” Customers can choose whether or not to share their email address and developers get little personal data. It’s going to be interesting to see if it takes off.
There are a few changes at the operating system level. First, in addition to optimizations, animations have been slightly sped up. Swiping, opening and closing apps feels faster.
Second, the keyboard now supports swipe-to-type. If you’ve used Android phones or third-party keyboards in the past, you already know how it works. You can move your finger across the display from one letter to another without lifting it. It feels like magic.
Third, the share sheet has been updated. It is now separated in three areas: a top row with suggested contacts to send photos, links and more depending on your most important contacts.
Under that row of contacts, you get the usual row of app icons to open something in another app. If you scroll down, you access a long list of actions that vary from one app to another.
When it comes to automation, Shortcuts is installed by default with iOS 13. Many people are going to discover Shortcuts for the first time by opening the app. Voice-activated Siri Shortcuts are now available in the Shortcuts app, as well.
More interestingly, you can now create automated triggers to launch a shortcut. For instance, you can create scenarios related to CarPlay, a location or even a cheap NFC tag. Here are some examples:
- Launch a music playlist when I connect my phone to CarPlay or to my car using Bluetooth.
- Dim my screen and turn on low-power mode when I activate airplane mode.
- Turn off my Philips Hue lights when I put my phone on an NFC sticker on my nightstand.
New app features
I’m going to go through some of the major changes in Apple’s apps.
Apple Arcade is here. You have to download iOS 13 to access it. I’ll let you read our first impressions in our separate article.
Photos has received some of the biggest improvements. The main tab has been completely redesigned. You now get four sub-tabs that let you see a curated photo library.
In addition to ‘All Photos,’ you can tap on ‘Years’ to jump straight to a specific year, and ‘Months’ to see some smart albums based on dates and locations. You can then open those events. It’ll jump to the ‘Days’ tab and show you the best photos.
I’m not sure I like the wording of those sub-tabs, but it’s definitely a lot more efficient if you’re looking for an old photo from a few years back.
Photo editing is also much better on iOS 13. It feels like you can do pretty much all the basic editing you’d do with a third-party app.
Maps is an interesting app. While Apple has been working on improved mapping data, it’s going to be hard to notice if you don’t live in California. But Look Around, a feature that works pretty much like Google Street View, is quite impressive. This isn’t just 360 photo shots — those are 3D representations of streets with foregrounds and backgrounds. I’d recommend finding a street in San Francisco and opening Look Around.
Messages now works a bit more like WhatsApp. By that I mean you can pick a profile name and picture and share those with your friends and family. Apple also tells you to use Memoji, but you can pick any photo. Search in Messages is also much better.
Health has been slightly redesigned. But the big addition is that you can track your menstrual cycles in the Health app. You don’t need to install any third-party app.
Reminders has gained some new features. There’s a quick toolbar to add times, dates, locations and more. You can indent items, create smart lists and more. To-do apps are highly personal, but I’m sure some people will like it.
Find My is the new name for Find My Phone and Find My Friends. Maybe you’ll be able to find your objects soon when Apple launches Tile-like trackers?
Mail, Notes and Safari received small improvements, such as rich-text editing in Mail, a gallery view in Notes and a new site settings popup in Safari to request the desktop site, disable a content blocker or enable reader view.
Files works with Samba file servers and you can zip/unzip files directly in the app — no shortcut needed. You can also install custom fonts.
As you can see, there are a lot of big and tiny improvements across the board with iOS 13. Sure, this version feels buggy at times. It’s an ambitious update, with Apple telling everyone that they’re not ready to slow down the pace of iOS releases. And Apple is making some welcome progress on the privacy front.
A new app called Banish blocks those annoying ‘open in app’ banners – TechCrunch
A new app for iPhone users can help you browse the web without being constantly bothered by pop-up panels that beg you to use the company’s app instead. The app, called Banish, is a Safari extension that helps remove the “open in app” banners from various websites and other popups that block content across a number of sites, like Reddit, TikTok, LinkedIn, Twitter, Quora, Medium, Yelp and some Google sites, to name a few.
While there are a number of similar Safari extensions for blocking cookie banners and ads, the scourge of the “Open in App” banners is often not addressed by existing solutions. It’s unfortunate that using the mobile web today requires so many interventions, but that’s the state of things. It’s also possibly a contributing factor as to why people are now spending four to five hours per day in their apps.
Developer Alex Zamoshchin says he was frustrated by the problem, too, as he felt people shouldn’t have to use a company’s app if they don’t want to. Taking inspiration from a similar cookie blocking extension, Hush, he created Banish.
The app was recently featured on Product Hunt and highlighted by the popular Apple blog Daring Fireball.
To use Banish, you’ll first install the app to your iPhone, then configure it in the Settings. This involves a few key steps for Banish to function properly. There are two places where Banish needs to be enabled, under Safari Extensions — you need to toggle on the switch next to Banish under “Allow These Content Blockers” and “Allow These Extensions.” Then you need to set the “Allow” permission to “All Websites” below.
Once enabled, Banish can help you avoid pop-ups in many cases. But the app can’t eliminate all the “open in app” distractions.
For instance, we found clicking Reddit links would sometimes open in Safari and other times open the native app when we tested it. The developer explained the Reddit app doesn’t consistently use deep links (links that open directly in apps) for all its pages. So while some pages would correctly deep link, others — like Reddit’s Topic pages — would not. We also had to set links to open in Safari by default. The solution was to long-press on the Reddit.com link you want to view, then tap on the option from the menu that appears to open the link in Safari. This will change the default action for Reddit links going forward, Zamoshchin says.
Another issue Banish can’t solve is with those “Open” links that are baked into Safari, like the ones that appear at the top of the page when you visit Instagram.com, for example. That’s a different type of banner than the ones this app was built to address. (If you don’t want to see these, you can uninstall the app from your iPhone.)
There were a few other quirks, as well. LinkedIn, for example, still showed a login box in Safari rather than immediately taking you to the person’s LinkedIn profile, if you were logged out when you visited the site. But that’s just how LinkedIn works. And while Twitter browsing is much easier, its website still includes Login/Signup buttons at the top of the screen and the same sort of baked in “Open” app button that Instagram.com offers at the top of the page. But, again, these are issues that are beyond Banish’s scope.
Still, in other ways, the app proved incredibly useful. For instance, when on Quora, clicking a link to another Quora page would normally pop up a blocker that requires you to log in to continue navigating the website. With Banish, this pop-up was gone and you could use the site normally.
The app is available for download on the App Store for a $1.99 one-time fee. It’s currently the No. 2 app on the Top Paid apps chart in the Utilities section of the App Store.
Let’s check in with Samsung before next week’s Unpacked event – TechCrunch
It has become something of a tradition: Samsung announces an Unpacked and all or most of the big products get teased out in leaks in the weeks leading up to event. Sometimes the leaks come before the event announcement, sometimes after, but any hope of keeping its biggest news under wraps appears to have largely gone out the windows.
Samsung has embraced the tradition, to some extent. It has become common practice for the company to — at the very least — tease the hell out of the products ahead of their official launch. This time, it’s foldables. The company has not only said as much — it has included a handy image of a half-folded Galaxy Z Flip 4 in the invite for the big event on the 10th.
As has also become tradition, Samsung Mobile head TM Roh offered up a kind of pre-event toast that covers some of the broader industry trends that have lead up to this moment. Specifically this time out, it’s a state of the union on foldables.I will say, there are some real head-turning figures in here.
“Last year, we saw almost 10 million foldable smartphones shipped worldwide. That’s an industry increase of more than 300% from 2020, and I predict this fast-paced growth will continue,” Roh explains.
The company declared its foldables a second flagship device (or, perhaps, second and third, depending on how you slice it) the moment it killed the beloved Galaxy Note line for good. It’s safe to say the company jumped the gun there, but credit where it’s due: 10 million is an impressive haul for new form factors selling at flagship prices — and above. Durability concerns are largely in the rearview, and the company utterly dominates foldable sales, with estimates of around 80% of the market.
What makes the numbers more remarkable is that they fly in the face of larger trends. Phone sales have had quarter after quarter of bad news. The bright spots in the numbers are generally budget and mid-range phones. Meanwhile, Samsung’s over here seeing tremendous growth in a category priced $1,000 and up. Obviously, the 300% figure is partially due to things starting from a fairly insubstantial number, but the trends are impressive nonetheless. They’re also indicative of users with disposable incoming searching for something novel in a staid market.
However you might feel about foldables in general, you can’t really deny that they are — at the very least — something different.
Samsung’s not been immune from the global handset downturn. In May, reports surfaced that the company was cutting production by 30%. Earlier today, Reuters noted that workers in Vietnam were taking a big hit from slowing sales. Of course, all of this needs to be seen through the lens of Samsung retaining its place at the top of global smartphone sales for quite some time. That is to say, things are slowing, but the company is doing quite well relative to other manufacturers.
Roh also used the opportunity to confirm something we’d strongly suspected all along: Most people prefer the Flip form factor to the Fold — 70% of buyers prefer the clamshell, turns out. Samsung may be the only ones genuinely surprised by that fact. I noted in my original Flip review that it was the first time I could really picture myself using a foldable as a daily driver. Samsung too often gets caught in the trap of making big, unwieldly devices, but the Flip is far more pocketable and more affordable.
That’s no doubt why it made it onto the event invite. Going forward, expect to see the two foldables on more even footing in Samsung press materials — with the Fold perhaps even taking something of a back seat.
This time out, the Flip 4 and Fold 4 are the headliners. Multiple generations in, Samsung has largely settled on design and form factor. Things have been reinforced to the point that durability is no longer primary concern.
Reports center around some subtle tweaks to things like the Fold’s hinge, but we’ve otherwise settled into a cycle wherein these devices are receiving an update cadence similar to devices like the Galaxy S. That means things like the Snapdragon 8 Gen 1 Plus processor, coupled with things like a larger battery on the Flip.
The foldables are the headliners, but the Galaxy Watch 5 may be the one most worth paying attention to. Its predecessor found Samsung re-embracing Wear OS through a partnership with Google. But while Samsung is posting good smartwatch sales, it’s about to face a challenger a bit closer to home. Google’s Pixel Watch is a big hail mary from a company that has thus far struggled to live up to its wearable promise. But the company’s acquisition of Fitbit could spell some real competition for the Galaxy line when the new smartwatch arrives this fall.
Among other things, improved battery life and a potential new “Pro” model have been hinted at in leaks.
Samsung has also quietly been making good — and even great — earbuds. They lack the flash and the marketing push of others in the space, but the Galaxy line has always been a solid choice. Again, the company’s suddenly got more competition here from Google’s new — and pretty good — Pixel Buds. Galaxy Buds 2 Pro are reportedly on the way with improved battery. Hard to say how the company might look to otherwise stand out in that extremely crowded field.
So, Samsung’s got a massive headstart in foldables. Sometimes being first means stumbling out the gate, but if you’re persistent, it will start to pay off. Questions exists around where the ceiling is for adoption on the form factor, of course, but Samsung is the best positioned to brush up against it at the moment. Apple still has the company beat in smartwatch marketshare by a mile, and while a partnership with Google is good news on the app front, it needs to keep an eye on the company to hold onto its share of the Android compatible smartwatch market. As for earbuds, the company is combining a good product with a massive smartphone marketshare for an ecosystem play that will move a lot of product.
Kakao says emoji subscription purchases fell by a third due to Google’s new in-app policy – TechCrunch
The number of emoji subscription purchases on the South Korean messaging app KakaoTalk has dropped by a third over the year, parent firm Kakao said in quarterly earnings call Thursday, blaming Google’s new in-app payment policy, which forces apps to use Android-maker’s own billing system.
KakaoTalk’s Emoticon Plus subscription service, which costs approximately $3.8 per month, allows users to access unlimited emojis. TechCrunch reported in June that South Korean app developers and content providers stand to see their paid subscription and service fees rise because of a recent change in Google’s Play marketplace that corners a 15-30% commission fee.
Kakao chief executive Whon Namkoong said that the negative impact of Google’s new billing policy is “inevitable,” adding that the number of KakaoTalk emoji purchases had dropped after Google introduced its new payment policy in June of this year.
“From the users’ perspective, because of Google’s new in-app payment policy, the [digital goods] price hurdle has gone up,” Namkoong said. “As a result, if you look at [KakoTalk’s] Emoticon Plus [subscription] service, the number of new users has gone down to one-third of what we had seen over the year.”
Kakao plans to work on countermeasures to respond to the change, Namkoong said. “We are planning on running a promotion for users, using Google’s in-app payment, and also for our subscribers in order to make sure we minimize the impact from the in-app payment in the second half of the year,” he said.
The U.S. tech giant enforced changes to its in-app payment system this June to charge transactions overflowing from non-game apps and other types of digital goods including over-the-top (OTT), music streaming, web cartoons, digital book apps and more. The non-games apps, prior to the change, were permitted to direct consumers to outside payment sources through in-app links.
Google said earlier this year in a blog post that “all developers selling digital goods and services in their apps are required to use Google Play’s billing system,” and clarified that apps using external payment links will be removed from Google Play Store starting in June to comply with Google’s new payment system.
Kakao runs two businesses: the platform business (Kakao Talk, Kakao Mobility, Kakao Pay) and the content business (Kakao games, Kakao Webtoons and Melon music streaming). The South Korean internet company posted its second-quarter revenue of $1.3 billion (1.82trillion WON), up 34.8% from the same period a year earlier, and a net income of $77.3 million (101.2 billion WON) for the quarter, down 68% from a year earlier.
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