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Mobileye CEO clowns on Nvidia for allegedly copying self-driving car safety scheme – TechCrunch

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While creating self-driving car systems, it’s natural that different companies might independently arrive at similar methods or results — but the similarities in a recent “first of its kind” Nvidia proposal to work done by Mobileye two years ago were just too much for the latter company’s CEO to take politely.

Amnon Shashua, in a blog post on parent company Intel’s news feed cheekily titled “Innovation Requires Originality, openly mocks Nvidia’s “Safety Force Field,” pointing out innumerable similarities to Mobileye’s “Responsibility Sensitive Safety” paper from 2017.

He writes:

It is clear Nvidia’s leaders have continued their pattern of imitation as their so-called “first-of-its-kind” safety concept is a close replica of the RSS model we published nearly two years ago. In our opinion, SFF is simply an inferior version of RSS dressed in green and black. To the extent there is any innovation there, it appears to be primarily of the linguistic variety.

Now, it’s worth considering the idea that the approach both seem to take is, like many in the automotive and autonomous fields and others, simply inevitable. Car makers don’t go around accusing each other of using the similar setup of four wheels and two pedals. It’s partly for this reason, and partly because the safety model works better the more cars follow it, that when Mobileye published its RSS paper, it did so publicly and invited the industry to collaborate.

Many did, and as Shashua points out, including Nvidia, at least for a short time in 2018, after which Nvidia pulled out of collaboration talks. To do so and then, a year afterwards, propose a system that is, if not identical, then at least remarkably similar, and without crediting or mentioning Mobileye is suspicious to say the least.

The (highly simplified) foundation of both is calculating a set of standard actions corresponding to laws and human behavior that plan safe maneuvers based on the car’s own physical parameters and those of nearby objects and actors. But the similarities extend beyond these basics, Shashua writes (emphasis his):

RSS defines a safe longitudinal and a safe lateral distance around the vehicle. When those safe distances are compromised, we say that the vehicle is in a Dangerous Situation and must perform a Proper Response. The specific moment when the vehicle must perform the Proper Response is called the Danger Threshold.

SFF defines identical concepts with slightly modified terminology. Safe longitudinal distance is instead called “the SFF in One Dimension;” safe lateral distance is described as “the SFF in Higher Dimensions.”  Instead of Proper Response, SFF uses “Safety Procedure.” Instead of Dangerous Situation, SFF replaces it with “Unsafe Situation.” And, just to be complete, SFF also recognizes the existence of a Danger Threshold, instead calling it a “Critical Moment.”

This is followed by numerous other close parallels, and just when you think it’s done, he includes a whole separate document (PDF) showing dozens of other cases where Nvidia seems (it’s hard to tell in some cases if you’re not closely familiar with the subject matter) to have followed Mobileye and RSS’s example over and over again.

Theoretical work like this isn’t really patentable, and patenting wouldn’t be wise anyway, since widespread adoption of the basic ideas is the most desirable outcome (as both papers emphasize). But it’s common for one R&D group to push in one direction and have others refine or create counter-approaches.

You see it in computer vision, where for example Google boffins may publish their early and interesting work, which is picked up by FAIR or Uber and improved or added to in another paper 8 months later. So it really would have been fine for Nvidia to publicly say “Mobileye proposed some stuff, that’s great but here’s our superior approach.”

Instead there is no mention of RSS at all, which is strange considering their similarity, and the only citation in the SFF whitepaper is “The Safety Force Field, Nvidia, 2017,” in which, we are informed on the very first line, “the precise math is detailed.”

Just one problem: This paper doesn’t seem to exist anywhere. It certainly was never published publicly in any journal or blog post by the company. It has no DOI number and doesn’t show up in any searches or article archives. This appears to be the first time anyone has ever cited it.

It’s not required for rival companies to be civil with each other all the time, but in the research world this will almost certainly be considered poor form by Nvidia, and that can have knock-on effects when it comes to recruiting and overall credibility.

I’ve contacted Nvidia for comment (and to ask for a copy of this mysterious paper). I’ll update this post if I hear back.

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Android phones get PC webcam capabilities in the latest beta

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Enlarge / The Pixel 7 Pro camera layout. Between the first two lenses, you can make out sensors for laser autofocus and a color sensor.

Here’s a fun new use for your Android phone: A PC webcam! In the latest Android beta, plugging a phone into a PC will reveal a new option in the USB Preferences menu for webcam functionality. Just pick that option instead of the default “file transfer,” and the phone camera will register itself as a webcam. Then you can fire up Zoom and start video calling.

The Android build with this feature is “Android 14 QPR1 Beta 1.” Android’s getting confusing with all these overlapping betas, but the current stable version is still Android 13. Android 14, currently on its 10th beta/developer preview, will most likely be out alongside the Pixel 8 in October. Android 14 QPR1 is the quarterly release after the first stable build of Android 14, and it should be out around December. (QPR stands for quarterly platform release.) These happen between major releases, often marketed as “feature drops.” Right now, Android 13 is technically “Android 13 QPR3.”

Android's 14 QPR1's webcam settings.
Enlarge / Android’s 14 QPR1’s webcam settings.

Ron Amadeo

Android is technically copying this feature from iOS. In Apple land, this is called the “Continuity Camera,” and will work wirelessly between an iPhone and a Mac, which is pretty cool. As usual, the Android version is much more flexible since the feature presents as a generic USB webcam. It should work on almost everything, like Windows, Mac, Chrome OS, and probably Linux. You can even plug an Android phone into another Android phone and use the first phone’s camera as the webcam for the second phone.

A phone has a lot more thickness to work with than the top half of a laptop, so most phone cameras will outclass any camera that has been crammed into the paper-thin screen portion of a laptop. The hard part is coming up with a viable phone mount that puts the camera in the right location. You’ll also still need some kind of microphone, as you can’t use the phone’s mic yet. Hopefully that gets fixed in time for the stable releases.

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Apple’s new iPhone 15 and 15 Pro reach doorsteps and store shelves

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Enlarge / All the colors of the new iPhone 15.

Apple

Today marks the in-store launch of the iPhone 15 and iPhone 15 Pro, plus the likely delivery date for at least the earliest preorders. Preorders went live a week ago, on September 15.

You’ll be waiting for a while if you want the Pro model and didn’t preorder, though.

In Chicago, delivery dates for new orders of the iPhone 15 Pro and iPhone 15 Pro Max from the online Apple store are currently estimated to be between October 23 and 30—more than a month from now. Next-day in-store pickup is still a possibility for most configurations, except for the 1TB iPhone 15 Pro Max.

The regular iPhone 15 and iPhone 15 Plus don’t seem to have the same problem, though. I was offered immediate shipping or pick-up for every configuration I tried. All these estimates could be different not long after this is published, of course.

It’s tempting to look at that information and conclude that the Pro models will be more popular during this year’s cycle, but that’s not necessarily the case. It depends on how many units of each model Apple has produced, of course, and it stands to reason that early adopters who jumped right on preorders last week are enthusiasts who might be more interested in the Pro models.

A handful of companion products to the iPhone 15 lineup are also available today, including USB-C AirPods Pro and MagSafe chargers.

We currently have the iPhone 15, iPhone 15 Plus, iPhone 15 Pro, and iPhone 15 Pro Max in hand and are working on a review that will go live next week.

In case you missed the announcement a couple of weeks ago, the iPhone 15 brings several of the “Pro” features from the iPhone 14 Pro to the current base iPhone, including the Dynamic Island to replace the notch, Apple’s A16 chip, and a 48-megapixel camera sensor that is used to facilitate 2x zoom, among other things. It also ditches the long-standing proprietary Lightning connection in favor of the industry-standard USB-C.

The iPhone 15 Pro distinguishes itself from the base model with a new configurable “Action Button” to replace the mute switch, a faster USB-C port, a more robust camera system, a faster A17 chip, which claims notably improved graphics performance, and a new titanium enclosure. The phones’ general sizes, designs, and shapes are very similar to what we saw last year.

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Amazon adding ads to Prime Video in 2024 unless you pay $2.99 extra

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Next year, watching TV shows and movies on Amazon Prime Video without ads will cost more than it does now. In early 2024, Amazon will show ads with Prime Video content unless you pay $2.99 extra.

Amazon announced today that Prime Video users in the US, Canada, Germany, and the UK will automatically start seeing advertisements “in early 2024.” Subscribers will receive a notification email “several weeks” in advance, at which point they can opt to pay $2.99 extra for ad-free Prime Video, Amazon said.

That takes the price of ad-free Prime Video from $8.99/month alone to $11.98/month and from $14.99/month with Prime to $17.98/month.

Here’s how that compares against other ad-free streaming service tiers:

  • Apple TV+: $6.99
  • Disney+: $13.99 (starting October 12)
  • Netflix: $15.49
  • Hulu: $17.99 (starting October 12)
  • Paramount+: $11.99
  • Peacock: $11.99

Amazon said it’s making this change “to continue investing in compelling content and keep increasing that investment over a long period of time.” Prime Video is an expensive endeavor, costing Amazon $16.6 billion in 2022, with $7 billion of that spent on original content.

The Wall Street Journal reported in June that Amazon was considering introducing an ad-supported Prime Video tier amid high interest from advertisers. The company is already heavily invested in advertising, with its second-quarter earnings reporting advertising services growing 22 percent year over year to $10.9 billion. Amazon follows only Google and Meta in terms of digital ad revenue, according to Insider Intelligence.

Some Prime Video content already has product placement, and sports programming on Prime Video has ads. But bringing ads to the entire service gives Amazon the ability to generate more revenue from ads and from people who decide to cough up the extra cash to avoid seeing commercials.

Prime Video subscribers who don’t pay the extra $2.99 (and don’t just cancel their subscription altogether) are promised “meaningfully fewer ads than linear TV and other streaming TV providers.”

Amazon did not provide further details about the upcoming change. However, Max says it shows “about 4 minutes of ads per hour,” and Peacock shows up to 5 minutes per hour. A May report from Insider Intelligence citing data from advertising analyst MediaRadar said Disney+ shows 5.3 minutes of ads per hour, Netflix four minutes, and Hulu 7.3 minutes.

With current prices starting at $9.99 per month, Prime Video was one of the cheapest ways to get streaming TV without ads. While the changes put pricing for ad-free Prime Video more on par with its competitors, it may still disappoint budget-minded cord-cutters. Streaming services started off as a cheaper, simpler alternative to cable TV. But as an influx in services, changes in pricing, confusing bundles, and scattered content have proven, we haven’t gotten that far from cable after all.

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