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Researchers create virtual smells by electrocuting your nose – TechCrunch

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The IEEE has showcased one of the coolest research projects I’ve seen this month: virtual smells. By stimulating your olfactory nerve with a system that looks like one of those old-fashioned kids electronics kits, they’ve been able to simulate smells.

The project is pretty gross. To simulate a smell, the researchers are sticking leads far up into the nose and connecting them directly to the nerves. Senior research fellow at the Imagineering Institute in Malaysia, Kasun Karunanayaka, wanted to create a “multisensory Internet” with his Ph.D. student, Adrian Cheok. Cheok is Internet famous for sending electronic hugs to chickens and creating the first digital kisses.

The researchers brought in dozens of subjects and stuck long tubes up their noses in an effort to stimulate the olfactory bulb. By changing the intensity and frequency of the signals, they got some interesting results.

The subjects most often perceived odors they described as fragrant or chemical. Some people also reported smells that they described as fruity, sweet, toasted minty, or woody.

The biggest question, however, is whether he can find a way to produce these ghostly aromas without sticking a tube up people’s noses. The experiments were very uncomfortable for most of the volunteers, Karunanayaka admits: “A lot of people wanted to participate, but after one trial they left, because they couldn’t bear it.”

While I doubt we’ll all be wearing smell-o-vision tubes up our noses any time soon, this idea is fascinating. It could, for example, help people with paralyzed senses smell again, a proposition that definitely doesn’t stink.

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Lucasfilm hires Star Wars fan behind Luke face fix

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The creators of Star Wars at Industrial Light and Magic (ILM) and Lucasfilm aren’t shy about the fact that they employ fans of their most popular creations. After so many decades of creating Star Wars, it was inevitable that Lucasfilm would eventually be working with professionals that grew up watching Star Wars as a kid. This week, we have a friendly reminder that the dream is real: A creative film and special effects individual that went by the name “Shamook” was hired by Lucasfilm after he created his own take on a scene from The Mandalorian.

In the final (pre-credits) scene in The Mandalorian Season 2, we see a digitally-retargeted Mark Hammill performance, de-aged and fixed to look like Luke Skywalker just a short period after the events of Return of the Jedi. The result was fantastic, amazing, mind-blowing, and all that good stuff. But it wasn’t perfect.

Shamook saw what they did with this scene and took it upon himself to digitally edit the scene to make it just a BIT better. Below you’ll see that edited scene.

This update to the scene makes Luke Skywalker look just a bit more like his Return of the Jedi self. It pushes the performance over the edge – to a place where it feels natural enough that it’s apparent that it caught the eye of someone at Industrial Light and Magic. It’s become clear here and now that Shamook was hired by Lucasfilm after the release of that video.

In comments on a different video on his YouTube Channel for Deepfakes, Shamook revealed that he’d joined ILM/Lucasfilm “a few months ago” (a few months before he revealed the hiring in a commend made in early July, 2021). He added, “now I’ve settled into my job, uploads should start increasing again.” He also revealed that his role with ILM is “Senior Facial Capture Artist.”

It’s quite likely that future Star Wars projects won’t shy away from using tech like this again, in the very near future. Imagine what we’ll see in the Obi-Wan Kenobi show on Disney+, or The Book of Boba Fett, or the Lando show – the possibilities are endless!

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Android 12 Beta 3.1 released with major loopy issue fixes

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There’s a new Android update available today, Beta style, just so long as you’re part of the Android Beta program with Google. If you are a part of that program – open to the public, mind you – you’ll likely see a software update to Android 12 Beta 3.1 today. This update works with build SPB3.210618.016 with the usual x86 (64-bit), ARM (v8-A) emulator support, with a July 2021 security patch and Google Play services version 21.24.13, with API 31 for developers.

If you’re already using a device that’s running Android 12 Beta 3, you’ll more than likely see this update to your smartphone this afternoon. The update includes mainly bug fixes, but also adds stability to the build in a wide variety of places. You won’t likely notice any major difference in this software VS the previous most-recent release unless you’ve noticed one of a series of bugs that’ve been fixed.

SEE TOO: Android 12 Beta 3 released: Here’s what’s exciting

This update fixes an issue that caused Android low memory killer daemon (lmkd) to kill processes like a wild maniac. This update fixes an issue “that sometimes caused the System UI to crash.” If you’ve noticed your device getting stuck in the dreaded boot loop of death since the most recent update, this update should… fix that… if you’ve found a way to get out of the loop, of course.

For those of you that’ve never gotten your phone stuck in an “boot loop”, it’s essentially like it’s starting up, getting to the point where you’d expect to be able to interact with it, then oops! It’s starting again, getting to that point where you think you’ll be able to start using it… and so on. It’s an issue that occurs from time to time, and doesn’t necessarily mean the device is broken or useless – but it’s not always easy to fix.

If you own a Google Pixel smartphone released in the last couple of years, there’s a good chance you’ll have access to this Android 12 Beta 3.1 build. Take a peek at release notes for this build if you’re interested in getting far more in-depth as a developer or an Android enthusiast. There are also a variety of other brand phones that can access this Android 12 Beta 3.1 now, as it was with the Android 12 Beta earlier this year.

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iOS 14.7.1 update released with connectivity unlock fix

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Today Apple released an update for iOS on iPhone and iPadOS on iPad devices. This update goes by the name iOS 14.7.1, and it contains a tiny – but vital – fix to an issue with Touch ID when mixed with Apple Watch and the Unlock with iPhone feature. If this doesn’t seem like the sort of situation you’re in right now – if you don’t own an Apple Watch, or haven’t had any issues with iOS 14.7.0, then no worries!

The fix released this week had to do with iPhone models with Touch ID, and their inability to unlock a paired Apple Watch using the Unlock with iPhone feature. This is not the only change in this software release, but it is the most above-the-surface change in the mix. If you’re the sort of person that’s concerned with “important security updates” outside of the obvious, this might also be a good update for you to tap.

If you have an iPhone or iPad running iOS 14.7.0 or iPadOS 14.7.0, you can get this update by heading to Settings. In Settings, find the General category, Software Update, and tap Software Update. You may not immediately see the update available depending on your region – but it should be out and available for all by the end of this week.

Let us know if you’ve not already seen this software update available to your device when you read this article! If you do not know which version of iOS or iPadOS you are using, head to Settings > General > About > Version.

Back on July 21, 2021, Apple released iPadOS 14.7 to all compatible iPad devices. That new piece of iPad software was released just a couple days after the very similar iOS 14.7 for iPhone on the 19th of July, 2021. If you’ve been waiting on updating to iOS 14.7 because you’ve heard the first few days of any major OS release have their bumps and jitters, now’s probably an OK time to take the opportunity to update. Head to Settings, General, Software Update and your path to updating should be clear.

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