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Say hello to Microsoft’s new $3,500 HoloLens with twice the field of view – TechCrunch

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Microsoft unveiled the latest version of its HoloLens ‘mixed reality’ headset at MWC Barcelona today. The new HoloLens 2 features a significantly larger field of view, higher resolution and a device that’s more comfortable to wear. Indeed, Microsoft says the device is three times as comfortable to wear (though it’s unclear how Microsoft measured this).

Later this year, HoloLens 2 will be available in the United States, Japan, China, Germany, Canada, United Kingdom, Ireland, France, Australia and New Zealand for $3,500.

One of the knocks against the original HoloLens was its limited field of view. When whatever you wanted to look at was small and straight ahead of you, the effect was striking. But when you moved your head a little bit or looked at a larger object, it suddenly felt like you were looking through a stamp-sized screen. HoloLens 2 features a field of view that’s twice as large as the original.

“Kinect was the first intelligent device to enter our homes,” HoloLens chief Alex Kipman said in today’s keynote, looking back the the device’s history. “It drove us to create Microsoft HoloLens. […] Over the last few years, individual developers, large enterprises, brand new startup have been dreaming up beautiful things, helpful things.”

The HoloLens was always just as much about the software as the hardware, though. For HoloLens, Microsoft developed a special version of Windows, together with a new way of interacting with the AR objects through gestures like air tap and bloom. In this new version, the interaction is far more natural and lets you tap objects. The device also tracks your gaze more accurately to allow the software to adjust to where you are looking.

“HoloLens 2 adapts to you,” Kipman stressed. “HoloLens 2 evolves the interaction model by significantly advancing how people engage with holograms.”

In its demos, the company clearly emphasized how much faster and fluid the interaction with HoloLens applications becomes when you can use slides, for example, by simply grabbing the slider and moving it, or by tapping on a button with either a finger or two or with your full hand. Microsoft event built a virtual piano that you can play with ten fingers to show off how well the HoloLens can track movement. The company calls this ‘instinctual interaction.’

Microsoft first unveiled the HoloLens concept at a surprise event on its Redmond campus back in 2015. After a limited, invite-only release that started days after the end of MWC 2016, the device went on sale to everybody in August  2016. Four years is a long time between hardware releases, but the company clearly wanted to seed the market and give developer a chance to build the first set of HoloLens applications on a stable platform.

To support developers, Microsoft is also launching a number of Azure services for HoloLens today. These include spatial anchors and remote rendering to help developers stream high-polygon content to HoloLens.

It’s worth noting that Microsoft never positioned the device as consumer hardware. I may have shown off the occasional game, but its focus was always on business applications, with a bit of educational applications thrown in, too. That trend continued today. Microsoft showed off the ability to have multiple people collaborate around a single hologram, for example. That’s not new, of course, but goes to show how Microsoft is positioning this technology.

For these enterprises, Microsoft will also offer the ability to customize the device.

“When you change the way you see the world, you change the world you see,” Microsoft CEO Satya Nadella said, repeating a line from the company’s first HoloLens announcement four years ago. He noted that he believes that connecting the physical world with the virtual world will transform the way we will work.

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The MacBook Air gets bigger with new 15-inch model

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CUPERTINO, Calif.—It’s common for Apple to refresh its various MacBook models more or less annually, but it’s not so common that an entirely new screen size is introduced. But that’s what happened today during the company’s WWDC keynote: Apple announced a 15-inch variant of the traditionally 13-inch MacBook Air.

It’s a move that has been rumored for years.

The 15-inch MacBook Air is in most respects identical to its 13-inch counterpart and has Apple’s M2 chip. The star is the 15.3-inch screen, which has 5-mm borders and a brightness of 500 nits. Apple hasn’t provided the resolution for the screen yet, but it was rumored that the 15-inch MacBook Air would have the same resolution as the 14-inch MacBook Pro, 3024×1964. The 15-inch MacBook Air will be available with up to 24GB of RAM and 2TB of storage, Apple said today.

Design-wise, it looks like a larger version of the existing Air—or a bit like a slimmer 16-inch MacBook Pro, depending on your perspective. It’s 0.45 inches (11.5 mm) thick and weighs 3.3 pounds (1.5 kg). As on the 13-inch MacBook Air, there are two Thunderbolt ports and a headphone jack, plus MagSafe. There are also four color options.

Apple MacBook Air 15-inch with M2

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Apple is claiming an 18-hour battery life with the larger-screened Air. It has also equipped the machine with a 1080p camera, three microphones, and a six-speaker array that includes two tweeters and two sets of “force-cancelling” speakers.

The fanless 15-inch MacBook Air starts at $1,299 ($1,199 for education) and will ship next week. Orders on the Apple Store begin today.

Apple will also still sell the 13-inch MacBook Air, but the M2 version will now be $1,099, $100 less than before. The M1 version, meanwhile, will start at $999.

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As rumored, the Mac Studio gets an M2 refresh, including fused-together M2 Ultra

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M2 Studio shot with monitor overhead
Enlarge / Apple’s new Mac Studio offers the M2 Ultra chip, which, like its M1 counterpart, provides vastly greater computing power.

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CUPERTINO, Calif.—The Mac Studio will be refreshed this summer with chips based on the M2, including the M2 Max and new M2 Ultra, the “most powerful chip” ever released “for a personal computer.”

The M2 Pro and M2 Max have previously been seen in MacBook Pro models released late last year, but the M2 Ultra will be a first. In the M1 line, the Ultra was the top-of-the-line chip with substantially better performance than the Pro or Max—particularly in graphically intensive tasks. M2 Ultra will support 192 GB of unified memory, 800 GB/s memory bandwith, and a 24-core CPU and up to 76 cores of GPU. Apple claims the M2 Ultra will work 30% faster than the M1 Ultra, and that a single system with the Ultra can work machine learning datasets that would choke systems with discrete GPUs.

The M2 Max is “up to 50 percent faster” than the prior Max-based Studio, according to Apple, and features a 12-core CPU, 38-core GPU, and up to 96 GB unified memory, with 400 GB/s memory bandwidth.

The M2 Studio's notable specs, as squared up by Apple
Enlarge / The M2 Studio’s notable specs, as squared up by Apple

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Beyond the new chips, the Mac Studio’s refresh is mostly business as usual. There aren’t any substantial differences in design or features compared to the previous model. There is higher bandwidth HDMI, and it can support up to six high-resolution displays. Notably, the Mac Studio is somewhat upstaged this year by the debut of the new M2-powered Mac Pro.

The new Mac Studio will launch “next week” and pre-orders start today. It starts at $1,999.

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This is the new Apple Silicon Mac Pro

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CUPERTINO, Calif.—It has been three years since Apple began transitioning its Mac lineup away from Intel chips to its own silicon, and that project completes today with the last product to make the transition: the Mac Pro desktop tower.

The Mac Pro might not look different from its predecessor on the outside, but on the inside, Intel’s Xeon CPU and AMD’s Radeon Pro graphics are gone, and in their place we have a new chip called the M2 Ultra. This is the same chip in the new Mac Studio; it has a 24-core CPU and an up to 76-core GPU, and it starts with twice the memory and SSD storage of the old Mac Pro. Apple promises it will be “3x faster” than the Intel Mac Pro. Memory tops out at 192GB. These stats all match the new Mac Studio—the only thing you get from the bigger chassis is expansion capabilities and more ports.

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The whole point of a Mac tower is support for traditional expansion cards, and that normally means discrete GPUs. Apple demoed some expansion cards, but none of them were graphics cards. It sounds like you’ll be using the M2 Ultra’s on-board GPU. Making real graphics cards work with an ARM chip would have been a massive undertaking—for starters, no ARM drivers exist. Even for the non-GPU options, compatibility will be an interesting problem. Apple calls out digital signal processing (DSP) cards, serial digital interface (SDI) I/O cards, and additional networking and storage as PCI express card possibilities.

The new Mac Pro comes with eight Thunderbolt 4 ports—six on the back and two on the top—and seven total (six open) PCI Express Gen 4 slots. There are three USB-A ports (one top, two back), two HDMI ports that support 8K resolution and up to 240 Hz frame rates, two 10Gb Ethernet ports, and a headphone jack (!). The new Mac Pro has no hard-wired back panel, and every one of those back ports (six Thunderbolt, three HDMI, two USB, and one headphone) lives on the one included PCI Express card. The tower also supports Wi-Fi 6e and Bluetooth 5.3. It’s available in both tower and rack-mount form factors.

The Mac Pro starts at $6,999. It’s up for preorder today on the Apple Store and will ship on June 13.

Listing image by Apple

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