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ShopBack, a cashback startup in Asia Pacific, raises $45M from Rakuten and others – TechCrunch

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ShopBack, a Singapore-based startup that offers cashback and consumer rewards in Asia Pacific, has closed a $45 million round led by new investors Rakuten Capital and EV Growth.

Founded in 2014, the startup had been relatively under-the-radar until late 2017 when it announced a $25 million investment that funded expansion into Australia among other things. Now, it is doubling down with this deal which sees participation from another new backer, EDBI, the corporate investment arm of Singapore’s Economic Development Board. Shopback has now raised close to $85 million from investors, which also include Credit Saison Blue Sky, AppWorks, SoftBank Ventures Korea, Singtel Innov8 and Qualgro.

The investment will see Amit Patel, who leads Rakuten-owned cashback service Ebates, and EV Growth managing partner Willson Cuaca, join the board. Cuaca is a familiar face since his East Ventures firm, which launched EV Growth alongside Yahoo Japan Capital and SMDV last year, was an early investor in Shopback, while the addition of Patel is potentially very significant for the startup. Indeed, when I previously wrote about ShopBack, I compared the startup directly to Ebates, which was bought by Rakuten for $1 billion in 2014.

“Ebates brings operating experience in the cashback space,” Henry Chan, ShopBack co-founder and CEO told TechCrunch in an interview.

“A lot has changed in the last year and a half, Ebates has a very strong focus on the U.S… given that we’re not competing, it makes sense to partner and to learn,” he added.

The obvious question to ask is whether this deal is a precursor to a potential acquisition.

So, is it?

“It is squarely for learning and for growth,” Chan said in response. “It makes sense for us to partner with someone with the know-how.”

ShopBack operates in seven markets in Asia Pacific — Singapore, Malaysia, the Philippines, Thailand, Taiwan, Australia and Indonesia — with a core rewards service that gives consumers rebates for spending on areas like e-commerce, ride-hailing, food delivery, online travel and more. It has moved offline, too, with a new service for discovering and paying for food which initially launched in Singapore.

ShopBack said it saw a 250 percent growth in sales and orders last year which translated to nearly $1 billion in sales for its merchant partners. The company previously said it handled $400 million in 2017. It added that it typically handles more than 2.5 million transactions for upwards of seven million users.

(Left to right) Henry Chan, co-founder and CEO of ShopBack, welcomes new board member Amit Patel, CEO of Rakuten -owned Ebates [Image via ShopBack]

Chan said that, since the previous funding round, ShopBack has seen its business in emerging markets like Indonesia, Thailand and the Philippines take off and eclipse its efforts in more developed countries like Singapore. Still, he said, the company benefits from the diversity of the region.

Markets like Singapore and Taiwan, where online spending is more established, allow ShopBack to “learn ahead of time how different industries will develop” as the internet economy matures in Southeast Asia, Chan — who started the company with fellow co-founder Joel Leong — explained.

Outside of Southeast Asia, Chan said that ShopBack’s Australia business — launched nearly one year ago — has been its “most phenomenal market in terms of growth.”

“We’re already superseding incumbents,” he said.

ShopBack claims some 300,000 registered users in Australia, where it said purchases through its platform have grown by 1,300 percent between May 2018 and March 2019. Of course, that’s growth from a tiny initial base and ShopBack didn’t provide raw figures on sales.

For its next expansion, ShopBack is looking closer to home with Vietnam its upcoming target. The country is already home to one of its three R&D centers — the other two are located in Singapore and Taiwan — and Chan said the startup is currently hiring for a general manager to head up the soon-to-launch Vietnam business.

Already, though, the company is beginning to think about reaching beyond Asia Pacific. Chan maintained that the company already has a proven playbook — particularly on the tech side — so it “can enter a Western market” if it chooses, but that isn’t likely to happen in the immediate future.

“We could [expand beyond Asia Pacific] but we have a fair bit on our plate, right now,” said Chan with a laugh.

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Apple’s Vision Pro Headset Is Also A 3D Camera

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According to Apple, all of the videos and photos captured using the Vision Pro’s 3D camera will offer a more immersive experience compared to content captured with ordinary content. That’s not to say that you can’t experience your existing Photos library with the headset, however, and Apple notes that panoramas can be viewed wrapped around the user — though only if those panoramas were captured with an iPhone, by the sounds of it.

The content appears within large windows placed in the user’s own environment, meaning the videos are watched on a large virtual screen that, in a way, is like a huge living painting positioned in one’s living room or office. These videos can be played alongside other apps available on the Apple Vision Pro, and they include expected controls like the ability to scrub through the videos, pause videos, expand photos to larger sizes, and similar. To no one’s surprise, the camera and headset both play well with other Apple products like FaceTime, as well.

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Everything You Need To Know Before Buying A Used Graphics Card

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As is the case with buying pretty much any used electronics or components, it’s important that you know exactly what the device in question has been through before it comes into your possession. If someone offered to sell you a car, for instance, only for it to show up with four flat tires and a hole in the roof, you probably wouldn’t want it. It’s the same thing with graphics cards.

Graphics cards, like any PC component, gradually wear out over time. If someone was pushing a graphics card to its absolute maximum 24/7, especially for something like crypto mining, it’s not going to have much life in it by the time it makes it into your hands. To ensure this problem doesn’t happen to you, you should only purchase used graphics cards from trustworthy sources. If you’re buying directly from a person, make sure it’s someone you know and trust. If you’re buying from a storefront, online or physical, check reviews and source opinions. The extra legwork will spare you the tragedy of finding your new graphics card on its proverbial deathbed.

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Apple Vision Pro Headset Is Real, And It Expertly Blends AR With VR

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Apple seems to have joined Meta in going down the productivity path, instead of catering specifically to the gaming market. The headset is controlled with a user’s “eyes, hands, and voice” instead of controllers. Expect advanced hand and eye tracking as standard. Gestures themselves are designed to be “subtle and natural,” and Siri also plays a part.

Users can utilize a variety of apps, and scale them to their needs. If you hate looking at your living room, “environments” can also be added to change your backdrop, and their transparency can be altered via a wheel on the headset. It also syncs with iCloud, and interacts seamlessly with the rest of Apple’s ecosystem. If you must have some form of input, Vision Pro will automatically connect with a Mac or iPhone, and can connect to things like keyboards via Bluetooth.

Apple has suggested it could particularly benefit remote workers, and people who regularly attend virtual meetings. The device also has a slim profile, which could mean it is comfortable to wear for extended periods. As current VR-users may know, this is vital when working in a headset for an extended period, or if you’re using one as a home entertainment system. 

As far as gaming is concerned, Apple did give a glimpse of some capability — however, there is nothing to suggest you’ll get a similar experience to the one currently offered by devices like the Quest 2 headset.

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