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Xbox One does away with discs in new $249 All-Digital Edition – TechCrunch

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Discs! What are they good for? Well, they’re nice if you don’t want to be tied to an online-only ecosystem. But if you don’t mind that, Microsoft’s latest Xbox One S “All-Digital Edition” might be for you. With no slots to speak of, the console is limited to downloading games to its drive — which is how we’ve been doing it on PC for quite some time.

Announced during today’s “Inside Xbox” video presentation, the Xbox One S All-Digital Edition — honestly, why not just give it a different letter? — is identical to the existing One S except for, of course, not having a disc slot in the front.

The Xbox One X (left) and S (center) are missing this valuable feature exclusive to the All-Digital Edition (right)

The impact of the news was lessened somewhat by Sony’s strategically timed tease of its next-generation console, revealing little — but enough to get gamers talking on a day Microsoft would have preferred was about its game ecosystem. But to return to the disc-free Xbox.

“We’re not looking to push customers toward digital,” explained Microsoft’s Jeff Gattis in a press release. “It’s about meeting the needs of customers that are digital natives that prefer digital-based media. Given this is the first product of its kind, it will teach us things we don’t already know about customer preferences around digital and will allow us to refine those experiences in the future. We see this as a step forward in extending our offerings beyond the core console gamer.”

The CPU and GPU are the same, RAM is the same, everything is the same. Even, unfortunately, the hard drive: a single lonely terabyte (imagine saying that a few years ago) that could fill up fast if every game has to be downloaded in full rather than loaded from disc.

It’s also the exact same shape and size as the S, which seems like a missed opportunity — they couldn’t make it a little smaller or thinner after taking out the whole Blu-ray assembly? Well, at least the original is a nice-looking little box to begin with. (“Changes that affect the form of a console can be complex and costly,” said Gattis.)

At $249 it’s $50 cheaper than the disc-using edition, and comes with copies of Sea of Thieves, Minecraft and Forza Horizon 3. That’s a pretty decent value, I’d say. If you’re looking to break into the Xbox ecosystem and don’t want to clutter your place with a bunch of discs and cases, this is a nice option. Sea of Thieves had kind of a weak start but has grown quite a bit, FH3 is supposed to be solid and Minecraft is of course Minecraft.

You may also want to spring for the new Xbox Game Pass Ultimate service, which combines Xbox Live Gold and Xbox Game Pass — meaning you get the usual online benefits as well as access to the growing Game Pass library. There’s enough there now that, with the games you get in the box, you shouldn’t have to buy much of anything until whatever Microsoft announces at E3 comes out. (There’s even a special offer for three months of Game Pass for a buck to get you started.)

You can pre-order the All-Digital Edition (which really should have been called the Xbox One D) now, and it should ship and be available at retailers starting May 7.

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Despite big Marvel and Star Wars shows, Disney+ falls short of targets

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Enlarge / Meta-sitcom/adventure series WandaVision was one of Disney+’s most successful recent shows.

YouTube/Disney+

Analysts expected Disney+ to reach 109 million subscribers in Disney’s most recent financial quarter, but the streaming service fell short, landing at 103.6 million. The shortfall resulted in lower revenues than expected for the company and a small stock price stumble.

Alongside word that Netflix also saw fairly slow growth in its quarter, the news suggests that there is, in fact, a limit to the explosive growth that streaming platforms have experienced amid the COVID-19 pandemic.

Still, Disney is staying the course with its current strategy of pumping out TV series in established Disney brands like Marvel and Star Wars, as well as releasing new motion pictures on the platform at the same time they premiere in theaters.

Speaking to investors, Disney CEO Bob Chapek pointed to the Star Wars TV series The Mandalorian as evidence that launching new properties on streaming services can be successful, noting that merchandise sales related to the show were “extraordinary.” (In other words, people are buying a lot of Baby Yoda plushies and the like.)

As such, live-action Disney film Cruella, Marvel movie Black Widow, and Dwayne Johnson vehicle Jungle Cruise will be released simultaneously on Disney+ and in theaters, even as most theaters in the United States have now reopened as vaccination rates in the country rise.

At least on the business side of things, this subscriber tally is widely seen as a significant disappointment and a worrying trend for Disney’s goal of streaming dominance. For example, financial publication CNBC described Disney’s slowing subscriber growth as “Netflix-itis,” given that Netflix also has struggled to keep the wheels turning as fast as they used to.

Disney+’s situation is arguably more concerning, because Disney+’s monthly fee is already quite low at $7.99 per month, inclusive of UltraHD streaming—less than Netflix’s $8.99 for SD, $13.99 for HD, and $17.99 for UltraHD. That doesn’t give Disney a lot of flexibility.

Still, Disney+ is one of the most successful streaming services, and it’s a testament to that success that it is even compared directly to Netflix. Most other services like HBO Max or Paramount+ have far fewer subscribers than either Disney+ or Netflix.

Content offerings and prices are obviously the biggest factors in competition between these platforms, but tech plays a part, too. Streaming services have attempted to outdo one another in a sort of bitrate arms race. For example, HBO’s platforms used to be infamous for poor video quality compared to Netflix and others, but when HBO Max adopted 4K HDR streaming for the premiere of Wonder Woman 1984 in December, the company also significantly improved streaming quality overall.

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TSMC is considering a 3 nm foundry in Arizona

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Enlarge / In a few years, Phoenix residents will be seeing a lot more of this logo.

Reuters reports that TSMC—Taiwan Semiconductor Manufacturing Company, the chip foundry making advanced processors for Apple, AMD, and Qualcomm—is beefing up its plans to build factories in Arizona while turning away from an advanced plant in Europe.

Last year, TSMC announced that it would invest $10-$12 billion to build a new 5 nm capable foundry near Phoenix, Arizona. According to Reuters’ sources, TSMC officials are considering trebling the company’s investment by building a $25 billion second factory capable of building 3 nm chips. More tentative plans are in the works for 2 nm foundries as the Phoenix campus grows over the next 10-15 years as well.

US President Joe Biden called for $50 billion to subsidize US chip manufacturing facilities, and the US Senate may take action on the item this week. Strong domestic manufacturing capacity is seen as critical, since US chip firms such as Nvidia and Qualcomm rely on Asian manufacturing facilities. TSMC would be competing with Samsung and Intel to secure these Biden administration subsidies.

Intel and Samsung are also increasing investment in US manufacturing facilities. Intel is building two new fabs in Arizona near its existing Chandler facility, and Samsung is building a $17 billion plant in Texas.

The European Union is also courting domestic chip manufacturing facilities—its industry commissioner Thierry Breton has spoken to officials from both Intel and TSMC. The talks seem to have gone better for Intel than TSMC. Intel CEO Pat Gelsinger proposed a $10 billion deal to build a new European factory, while TSMC officials say that although European possibilities aren’t ruled out, they have no plans to build there.

TSMC’s focus on the US rather than Europe may have a lot to do with the company’s market—in Q1 2021, 67 percent of its sales were in North America, 17 percent were in Asia Pacific, and only 6 percent came from Europe and the Middle East. The majority of TSMC’s European clients are auto manufacturers who buy cheaper and less-advanced chips.

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Google Pixel 6 leak shows off distinctive new design

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The Pixel 6 promises to be a landmark device for Google, as it is expected to mark the debut of the Google-developed “Whitechapel” SoC, instead of the Qualcomm chips the search giant has shipped in all of its previous devices. To go along with the revamped insides, it appears the outside is seeing some major design changes, too—if the newest leak is to be believed.

This first look at the Pixel 6 design comes to us from YouTuber Jon Prosser. Prosser claims he was sent live, hands-on images of the device, and while he isn’t sharing the actual images, he teamed up with a render artist to depict the device based on those images.

Prosser’s track record when it comes to Google leaks is not the greatest. Just last month he claimed the Pixel 5a was “canceled,” but that assertion was publicly shot down by Google. This leak has a bit more believability to it, as it was also backed up by Android Police’s Max Weinbach, though he says the colors aren’t accurate.

The most striking thing about the design is the back, which now features a big horizontal camera bump that stretches edge to edge across the phone. It’s definitely distinctive. The renders show two sizes, which Prosser says will be called the “Pixel 6” and “Pixel 6 Pro.” Previously Google named the bigger phone “XL,” but the Pixel line, which has always been about chasing Apple, naturally had to align with Apple’s naming scheme. Prosser doesn’t have exact specs, but the Pro model has three rear cameras, and the base model has two.

Google is reportedly teaming up with Samsung to build the Pixel 6’s Whitechapel SoC, and maybe that’s why the front of the Pixel 6 looks kind of Samsung-y. The Pixel 5 had shallow corners, while the Pixel 6 has sharper display corners, making it look more like a Galaxy Note. The Pixel 5 had a hole punch off to the left side, while the Pixel 6, like a modern Samsung phone, puts it in the center. Prosser also said that “the glass curves around the edges a bit,” which would also make it more like a Samsung phone, as the Pixel 5 display was flat. Another change is an in-screen fingerprint reader; Google has previously gone with a rear capacitive reader.

Nobody knows the specs of this phone yet, and unlike most flagships, there is actually a potential for variance here, since the Pixel 5 was a mid-range phone with a Snapdragon 765G SoC. Is this still a mid-range phone? Will Google’s SoC make any noise from a performance standpoint, or is it just a play for more control over the SoC kernel and a longer window for software updates? We still have a ton of unanswered questions about this phone, but fortunately for us, Google’s hardware team is not great at keeping secrets.

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